Valve Implements New Reporting Tool to Monitor AI Generated Content in Steam Games

Valve has recently announced the addition of a reporting tool in Steam which allows players to flag “illegal content” in games that feature live-generated AI content. This implementation is part of Valve’s ongoing efforts to moderate AI content on their platform.

To ensure transparency, developers are now required to disclose the use of AI in their games when submitting them to Steam. The use of AI content is divided into two categories: pre-generated and live-generated AI content. Additionally, developers of games with live-generated AI content must explain the measures they have taken to prevent the generation of illegal content.

The new reporting tool allows players to submit reports if they come across any content that they believe should have been caught by the AI generation guardrails. This tool can be accessed through Steam’s in-game overlay.

Valve stated that these changes were made based on a better understanding of the landscape and risks associated with AI in gaming. The company also mentioned that they gathered insights from game developers who use AI as well as those involved in building AI tools. As a result, these new rules will enable Valve to be more open to releasing games that utilize AI technology on their platform.

Previously, Valve expressed their desire to embrace and encourage innovation on Steam, but faced confusion regarding their AI policy in July 2023. They emphasized that it is the responsibility of developers to ensure they have the necessary rights to incorporate AI in their games.

AI technology has been a significant presence in the gaming industry, with developers discussing their responses to AI during events like the GDC. However, concerns have been raised regarding AI-driven deepfake mods, unauthorized use of actors’ voices, and theft of content. Despite these challenges, companies like Microsoft and ZeniMax continue to explore the use of AI in game development, partnering with AI companies to develop generative AI tools and implementing AI in the workplace respectively.

The source of the article is from the blog karacasanime.com.ve

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